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GAME stores Xcite retail staff to boost sales

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DateNovember 28, 2008 Posted by: Laura Overton   Keywords: blended learning, custom content, involving managers, productivity, serious games

This case study  (provided by Grass Roots) hightlights how the Games Stores Group Ltd ( specialist retailers in PC and Video games) used a blended learning approach in store to help boost sales.

 Key features of the Xcite Programme

  • Trained and engaged store managers to drive the programme forward
  • Use of technology games with in store scenarios to boost engagement
  • Embedded into work practices
  • Got results!!

 

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