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November 28, 2008
Posted by: Laura Overton
Keywords:
blended learning,
custom content,
involving managers,
productivity,
serious games
This case study (provided by Grass Roots) hightlights how the Games Stores Group Ltd ( specialist retailers in PC and Video games) used a blended learning approach in store to help boost sales.
Key features of the Xcite Programme
- Trained and engaged store managers to drive the programme forward
- Use of technology games with in store scenarios to boost engagement
- Embedded into work practices
- Got results!!
